Tag: iterated function system

  • New Technique – Iterated function system interpolation functions

    New Technique – Iterated function system interpolation functions

    I’m working on a technique to create heavy textured straight brush strokes.  There are a number of abstract paintings using textures I’d like to reproduce.  I’m definitely a way off, but I’m liking some of the results so far. What separates these from the fractals I’ve generated in the past is that they have a…

  • The most basic IFS Fractal of all – the cantor set

    The most basic IFS Fractal of all – the cantor set

    What is that, Morse code? That my friends is the cantor set. It is one of the examples of basic topology and one of the objects that highlight many of the non-intuitive aspects of infinities. The most common construction is to take a line and remove the middle third. Next you remove the middle thirds…

  • more square

    more square

    This is similar to the last one, but the angles are 180 and 90 ish. You can see the similarities with the last update. Related Images:

  • nearly square

    nearly square

    I’m working on a gui fractal image editor, and I’ve been uploading galleries of images I’ve done with it. In preparation to uploading a usable version of it, I’ll be uploading images every day or so. Related Images:

  • Closer to a good stopping point

    Closer to a good stopping point

    I’ve finally got the chrome crashing bug and crazy memory usage fixed, so I’ve taken a little bit of time while my 3 week old daughter is sleeping here and there to add some refinements. I’ve added basic shading back in, added a link to the blog and a couple of bookmarking links. I’m going…

  • I think this is the last moving fractal for a while

    I think this is the last moving fractal for a while

    I’ve completely revamped the way I generate motion for the IFS fractals. I think it is much more entertaining. Now I generate new points and linearly interpolate between them with the constraint that the sum of the scaling factors is a fixed constant. Before I just generated a fixed path which ended up with a…

  • faster, denser

    faster, denser

    WARNING javascript development geek alert. I haven’t posted in a while as I’ve been refactoring the javascript. I’ve broken the script down into a jQuery plugin to draw the fractals, and moved the ifs animation portion into another level of code. I’m thinking about releasing the code as a canvas based replacement to those “loading”…

  • New streaking and pause

    New streaking and pause

    I’ve updated yet again. This time I’ve increased the refresh rate and changed the way that I do the motion blur. Instead of keeping a buffer of past images and redrawing them all for each frame, I’m clearing the screen with an alpha factor. That gives a fading trail. I also added a pause on…

  • Improvements and effects

    I’ve made some changes to the way I’m drawing to the canvas. Using the imageData api is much faster, even though it’s a lot less user friendly. I’m able to keep a histogram of hits per pixel in the image. However, mapping the histograms to the color palette is now going to be more complicated,…

  • Animate2

    Animate2

    The continual evolution of the animated fractal page. I’ve worked a simple palette into the images giving a slight scintillating effect. I’m testing out markers to show the center, scale and rotation of the maps. They also include more kinds of movement. In the first version, I only included animating the scale and rotation of…