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Connected components in cellular automata

Experimentspost2012-09-27

This is a basic rendering just connecting cells if they are in the same state. It turned out kinda neat. I started with a ball and stick model, but the balls just added visual noise. I think I’ll try rotating a shaded ball next, but the transitions require comparing two models instead of just blending the two images. interactive demo

interactive · connected componentsopen ↗

Interactive demo: connected components. Requires JavaScript to run — the source is at /interactive/2012/09/mutate_sticks.html.