This is a companion to the last image, the Dirac Delta Function is moved over to the right and some of the intensity parameters have been punched up a little. These are really starting to resemble the transition energies from atomic orbitals. I’m still on track to add another level of complexity before I start messing with the colors, even though I’m going way far away from my initial goal of trying to replicate a thick paint stroke.
These are some more images I’ve created on my way to generating a realistic brush stroke. Given how much I’m liking these, and some more experiments that I’m cooking up, I’m not sure if I’ll ever get to the brush strokes.
The stills don’t have anywhere near the punch that the ring rendering does, but the nebulous billowy cloud like effect is nice. I’m using the same code to pick the colors, just replacing stroke with fill. I’ll have to keep this in my back pocket and see if there is something I can pull this out for in the future.